Victory

  • Act 2nd
  • 18 Turns
  • 3 months ago
Shurima Shadow Isles
Azir
2
Hecarim
2
20,100
VS
Freljord Shadow Isles
Elise
3
Gnar
2
28,500
S I N O N 浅田志乃
Regions
Shurima 21
Shadow Isles 19
Champions
Azir
2
Hecarim
2
Rarity
Champion 4
Epic 1
Rare 17
Common 18
Type
Champion 4
Follower 17
Spell 17
Landmark 2
Cost
20,100
Mana Cost
3
3
13
12
3
2
4
0
0
1
2
3
4
5
6
7+
Details
Cost 0 Fading Memories
3
Fading Memories
Cost 1 Dunekeeper
3
Dunekeeper
Cost 2 Shark Chariot
3
Shark Chariot
Cost 2 Soul Shepherd
3
Soul Shepherd
Cost 2 Ruinous Path
3
Ruinous Path
Cost 2 Haunted Relic
2
Haunted Relic
Cost 2 Emperor's Dais
2
Emperor's Dais
Cost 3 Quicksand
2
Quicksand
Cost 3 Azir
2
Azir
Cost 3 Desert's Wrath
2
Desert's Wrath
Cost 3 Darkwater Scourge
2
Darkwater Scourge
Cost 3 Phantom Prankster
2
Phantom Prankster
Cost 3 Arise!
2
Arise!
Cost 4 Sandcrafter
2
Sandcrafter
Cost 4 Rite of Negation
1
Rite of Negation
Cost 5 Ruin Runner
2
Ruin Runner
Cost 6 Vengeance
2
Vengeance
Cost 6 Hecarim
2
Hecarim
Dkapok
Regions
Freljord 29
Shadow Isles 11
Champions
Elise
3
Gnar
2
Rarity
Champion 5
Epic 6
Rare 17
Common 12
Type
Champion 5
Follower 17
Spell 18
Cost
28,500
Mana Cost
0
8
11
6
2
5
0
8
0
1
2
3
4
5
6
7+
Details
Cost 1 Omen Hawk
3
Omen Hawk
Cost 1 Brittle Steel
3
Brittle Steel
Cost 1 Three Sisters
2
Three Sisters
Cost 2 Vile Feast
3
Vile Feast
Cost 2 Troll Chant
3
Troll Chant
Cost 2 Elise
3
Elise
Cost 2 Soul Harvest
2
Soul Harvest
Cost 3 Rimefang Wolf
3
Rimefang Wolf
Cost 3 Innovative Blacksmith
3
Innovative Blacksmith
Cost 4 Gnar
2
Gnar
Cost 5 Glacial Saurian
3
Glacial Saurian
Cost 5 Wild Mysticism
2
Wild Mysticism
Cost 7 Atrocity
2
Atrocity
Cost 7 Ancient Yeti
2
Ancient Yeti
Cost 9 Warden of the Tribes
3
Warden of the Tribes
Cost 10 The Harrowing
1
The Harrowing