Victory

  • Ranked
  • Act 2nd
  • 24 Turns
  • 10 months ago
Shurima
Azir
3
Xerath
3
28,500
VS
Freljord Ionia
Sett
3
Trundle
3
36,300
Lutrina
Regions
Champions
Azir
3
Xerath
3
Rarity
Champion 6
Epic 3
Rare 19
Common 12
Type
Champion 6
Follower 15
Spell 14
Landmark 5
Cost
28,500
Mana Cost
0
5
8
20
7
0
0
0
0
1
2
3
4
5
6
7+
Details
Cost 1 Forsaken Baccai
2
Forsaken Baccai
Cost 1 Rite of Calling
1
Rite of Calling
Cost 1 Ancient Preparations
1
Ancient Preparations
Cost 1 Buried Sun Disc
1
Buried Sun Disc
Cost 2 Rock Hopper
3
Rock Hopper
Cost 2 Preservarium
3
Preservarium
Cost 2 Soothsayer
2
Soothsayer
Cost 3 Rite of the Arcane
3
Rite of the Arcane
Cost 3 Endless Devout
3
Endless Devout
Cost 3 Unraveled Earth
3
Unraveled Earth
Cost 3 Azir
3
Azir
Cost 3 Rockbear Shepherd
3
Rockbear Shepherd
Cost 3 Quicksand
3
Quicksand
Cost 3 Ancient Hourglass
2
Ancient Hourglass
Cost 4 Xerath
3
Xerath
Cost 4 Desert Naturalist
2
Desert Naturalist
Cost 4 Rite of Negation
2
Rite of Negation
Krynth
Regions
Freljord 25
Ionia 15
Champions
Sett
3
Trundle
3
Rarity
Champion 6
Epic 11
Rare 14
Common 9
Type
Champion 6
Follower 11
Spell 20
Landmark 3
Cost
36,300
Mana Cost
0
0
0
3
13
16
0
8
0
1
2
3
4
5
6
7+
Details
Cost 3 Kindly Tavernkeeper
3
Kindly Tavernkeeper
Cost 4 Winter's Touch
3
Winter's Touch
Cost 4 Smooth Mixologist
3
Smooth Mixologist
Cost 4 Blighted Ravine
3
Blighted Ravine
Cost 4 Deny
2
Deny
Cost 4 Concussive Palm
2
Concussive Palm
Cost 5 Wild Mysticism
3
Wild Mysticism
Cost 5 Trundle
3
Trundle
Cost 5 Sett
3
Sett
Cost 5 Catalyst of Aeons
3
Catalyst of Aeons
Cost 5 Scattered Pod
2
Scattered Pod
Cost 5 Deep Meditation
2
Deep Meditation
Cost 8 It That Stares
2
It That Stares
Cost 8 The Old Timer
1
The Old Timer
Cost 9 Buried in Ice
2
Buried in Ice
Cost 12 Feel The Rush
3
Feel The Rush