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Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.
Removes 1 stamina
-12s Cooldown
Applies -12% Bullet Resist for 6s on wake-up.
Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.
-14s Cooldown
+6m/s Invis Sprint Speed
After invis, gain +30% Bullet Lifesteal for 8s
Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.
60 Spirit damage and 15% slow for 2s to target every 20 stacks
+40 Max Stacks and +5s Duration
+0.2 per stack Weapon Damage
Enter a flurry, firing your weapon at nearby enemies with perfect accuracy. During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.
+7 Weapon Damage
-38s Cooldown
+1 Targets Hit Per Shot