Currently calculating build statistics
New statistical data will be added soon.
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
+0.5s Tether Duration
-19s Cooldown
Tethered enemies are also disarmed<%s3>
Leap into the air and fly. While in flight your weapon deals bonus spirit damage.
+50% base Ammo while flying
-14s Cooldown
+12 Spirit Damage Per Bullet
Your crow familiar deals impact damage, reduces their bullet resist and applies a bleed that deals damage based on the target's current health.
Crow Ricochets up to 2 times towards other enemies within 15m
-16s Cooldown
+3% Bleed and suppresses healing by -40%
Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls.
-19s Cooldown
+140 Bonus Damage
+600 Bonus Souls Per Assassination